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هاني وميثم
15 / 06 / 2006, 08:14 AM
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Tutorials



1. Getting started with 3D


Category: Basics
Paragraphs: Going to 3D mode, Initializing 3D mode, Creating a 3D block, Using a virtual camera, Running the 3D program.

Screenshot (http://img258.echo.cx/img258/7287/tutorial01screen018mb.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_GettingStartedWith3D_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_GettingStartedWith3D08_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

2. Z values
Category: Basics
Paragraphs: Relative drawing of objects, Pointing a camera at an object, Exporting and importing scripts, Declaring the z value, Adding motion to the Z value.

Screenshot (http://img258.echo.cx/img258/8236/tutorial02screen014cy.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Z_Values07_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Z_Values07_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

3. Specific use of sine
Category: Basics
Paragraphs: Moving the camera in a direction, Using sine to yaw, Using sine to pitch, Moving the camera up and down, Running the program.

Screenshot (http://img258.echo.cx/img258/7925/tutorial03screen012is.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Sine11_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Sine11_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

4. Z detection
Category: Motion
Paragraphs: Detecting z values, About collision detection.

Screenshot (http://img258.echo.cx/img258/6922/tutorial04screen012wv.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Z_detection07_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Z_detection07_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

5. Platforms
Category: Motion
Paragraphs: About platform games, Using gravity, Designing simple levels, Using a third person view, Animating by deformation, Making the character walk, jump, land and fall.

Screenshot (http://img258.echo.cx/img258/548/tutorial05screen014db.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Platforms19_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Platforms19_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

6. Elevators
Category: Motion
Paragraphs: About elevator types, Moving an elevator, Lifting a character, Taking character height into account, Looking around.

Screenshot (http://img258.echo.cx/img258/4875/tutorial06screen010zd.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Elevators06_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Elevators12_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

7. Stairs & ramps
Category: Motion
Paragraphs: Setting up the objects, Setting up the scripts, Bumping against blocks, Walking on ramps, Switching between ramps and stairs.

Screenshot (http://img258.echo.cx/img258/8097/tutorial07screen019wa.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Stairs08_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Stairs13_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

8. Jump & crouch
Category: Motion
Paragraphs: Jumping and crouching, Uncrouching.

Screenshot (http://img258.echo.cx/img258/7992/tutorial08screen011ry.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial08_JumpCrouch08_Done_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial08_JumpCrouch08_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

9. Gravity
Category: Motion
Paragraphs: Using gravity, Setting up values, More scripts, Using gravity interactively, Some more scripts.

Screenshot (http://img258.echo.cx/img258/1520/tutorial09screen013dg.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Gravity06_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Gravity08_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

10. Collisions
Category: Motion
Paragraphs: Using collisions in 2D, Using three collision methods in 3D, Creating games using collision detection.

Screenshot (http://img258.echo.cx/img258/5238/tutorial10screen015vs.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Collisions05_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_Collisions11_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

11. Flat sprite models
Category: Sprites
Paragraphs: Using sprites to create models, Part A: drawing a sprite on the floor, Part B: making a sprite face the player, Part C: an animation that faces the player, Part D: using virtual rotation.

Screenshot (http://img258.echo.cx/img258/1471/tutorial11screen012uk.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_FlatSpriteModels09_PDF.zip) -Executable (http://www.home.deds.nl/~dvdheijden/tgg/Tutorial_FSM_AllParts_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

12. First person mouselook
Category: Views
Paragraphs: Understanding first, second and third person, Creating a world, Creating rocks, Creating a character, Creating a camera.

Screenshot (http://img258.echo.cx/img258/7208/tutorial12screen019sk.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_FirstPersonMouselook05_PDF.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_FirstPersonMouselook06_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

13. Directional lights
Category: Lights
Paragraphs: About light types, Part A: setting up lights, Part B: colored lights, Part C: multiple lights, Part D: combined lights, Part E: fog and shading.

Screenshot (http://img258.echo.cx/img258/7711/tutorial13screen010zn.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_DirectionalLights_PDF.zip) -Executable (http://www.home.deds.nl/~dvdheijden/tgg/Tutorial_DirectionalLights(AllParts)01_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

14. Split screen
Category: Views
Paragraphs: Drawing multiple views, Drawing multiple players, Drawing a radar, Moving multiple players.

Screenshot (http://img258.echo.cx/img258/3449/tutorial14screen015qw.gif) -Editable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_SplitScreen07.zip) -Executable (http://www.rocketsoft.gm-school.uni.cc/uploads/Tutorial_SplitScreens14_EXE.zip) -GMC forum (http://forums.gamemaker.nl/index.php?showtopic=86203) -TGG Forum (http://s7.invisionfree.com/That_Games_Guy_Forum/index.php?showforum=58)

15. Backface culling
Category: Basics
Paragraphs: Setting culling to true or false, Using culling with different objects, Flipping the back face.

هاني وميثم
15 / 06 / 2006, 08:16 AM
Screenshot -Editable -Executable -GMC forum -TGG Forum



16. Rolling ball

Category: Motion

Paragraphs: Understanding transformation, Starting and ending transformation, Using rotation around two axes, Applying translation, Drawing and transformation, About the camera.



Screenshot -Editable -Executable -GMC forum -TGG Forum



17. Polygons

Category: Models

Paragraphs: Understanding polygons, Defining different kinds of primitives, Adding vertices, Drawing textured primitives, Polygons and culling, Models.



Screenshot -Editable -Executable -GMC forum -TGG Forum



18. Basic shape models

Category: Models

Paragraphs: Using basic shape codes, Creating basic shape models.



Screenshot -Editable -Executable -GMC forum -TGG Forum



19. Overlays

Category: Views

Paragraphs: Understanding overlays, Drawing what the camera sees, Drawing the overlay, Drawing overlay sprites, Setting depth of camera, Setting depth of overlay.



Screenshot -Editable -Executable -GMC forum -TGG Forum



20. Sniper zoom

Category: Views

Paragraphs: Adding animation to scope, Creating camera zoom, Adding border and crosshairs, Activating zoom.



Screenshot -Editable -Executable -GMC forum -TGG Forum



21. Locations & dimensions

Category: Basics

Paragraphs: Understanding 3D locations, Understanding dimensions, Going from 2D to 3D, Moving around in 3D.



Screenshot -Editable -Executable -GMC forum -TGG Forum



22. Bullet paths

Category: Motion

Paragraphs: Animating explosions, Activating zoom with mouse button, Drawing an explosion, Drawing patches of floor, Targeting crosshairs, Marking the path, Drawing a sky dome, Drawing facing walls, Setting up a bullet, Placing markers on a bullet path, Checking for hits, Understanding bullet paths.



Screenshot -Editable -Executable -GMC forum -TGG Forum



23. Full pitch

Category: Views

Paragraphs: Creating full pitch, Limiting the pitch.



Screenshot -Editable -Executable -GMC forum -TGG Forum



24. Point lights

Category: Lights

Paragraphs: About light types, Defining point lights, Creating point lights, Drawing lights, Enabling and disabling lights, Using lighting and shading.



Screenshot -Editable -Executable -GMC forum -TGG Forum



25. Multiple floors

Category: Levels

Paragraphs: Using sprites to create levels, Drawing floors and ceilings, Drawing stairs, Using level generation tricks, Walking on stairs and floors.



Screenshot -Editable -Executable -GMC forum -TGG Forum



26. Upward sliding doors

Category: Motion

Paragraphs: Finding the exit, Setting up a door object, Making the door move, Bumping into doors.



Screenshot -Editable -Executable -GMC forum -TGG Forum



27. Third person view

Category: Views

Paragraphs: Understanding third person view, Drawing a third person camera, Drawing the character, Drawing the world, Moving the camera, Moving the character.



Screenshot -Editable -Executable -GMC forum -TGG Forum



28. Shooting bullets

Category: Motion

Paragraphs: Shooting a bullet, Creating an impact, Adding virtual bullets, Enabling accurate hits.



Screenshot -Editable -Executable -GMC forum -TGG Forum



29. Terrain model

Category: Levels

Paragraphs: Creating a model, Drawing a model.



Screenshot -Editable -Executable -GMC forum -TGG Forum



30. Height arrays

Category: Levels

Paragraphs: Understanding height arrays, Generating terrain, Drawing terrain, Editing height arrays, Discovering countless uses.



Screenshot -Editable -Executable -GMC forum -TGG Forum